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5#
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發表於 2021-9-22 20:09:30
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System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.Reflection.TargetInvocationException: 引動過程的目標傳回例外狀況。 ---> System.MissingMethodException: Method not found: 'Void Lineage2MEx.Common.Util.LineUtil.Post(System.String, System.String)'.
於 System.ModuleHandle.ResolveMethod(RuntimeModule module, Int32 methodToken, IntPtr* typeInstArgs, Int32 typeInstCount, IntPtr* methodInstArgs, Int32 methodInstCount)
於 System.ModuleHandle.ResolveMethodHandleInternalCore(RuntimeModule module, Int32 methodToken, IntPtr[] typeInstantiationContext, Int32 typeInstCount, IntPtr[] methodInstantiationContext, Int32 methodInstCount)
於 System.ModuleHandle.ResolveMethodHandleInternal(RuntimeModule module, Int32 methodToken, RuntimeTypeHandle[] typeInstantiationContext, RuntimeTypeHandle[] methodInstantiationContext)
於 System.Reflection.RuntimeModule.ResolveMethod(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments)
於 System.Reflection.RuntimeModule.ResolveMember(Int32 metadataToken, Type[] genericTypeArguments, Type[] genericMethodArguments)
於 (Object , UInt32 , IntPtr )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 (Object , Object , UInt32 )
於 (Object , Object , UInt32 )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 (Object , Object , Object , UInt32 , IntPtr , UInt32 )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 F93D.FB7A.FF04.50EB(Object )
於 F93D.FB7A.142F(Object )
於 F93D.18FC(Object )
於 F93D.0C24(Object )
於 F6EF.26DD(Object , Object , UInt32 , IntPtr , UInt32 )
於 FBEA.8904(Object , Object , UInt32 , IntPtr , UInt32 )
於 FBEA.F819(Object a, Object a, UInt32 a, IntPtr a, UInt32 a)
於 (Object , Object , Object , Int32 , IntPtr , Int32 )
於 Lineage2MEx.Script.ScriptThread.挀(Object , UInt32 )
於 Lineage2MEx.Script.ScriptThread.舀()
於 (Object )
於 (Object )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 (Object , Object , Object , UInt32 , IntPtr , UInt32 )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 F93D.FB7A.FF04.50EB(Object )
於 F93D.FB7A.142F(Object )
於 F93D.18FC(Object )
於 F93D.0C24(Object )
於 F6EF.26DD(Object , Object , UInt32 , IntPtr , UInt32 )
於 FBEA.8904(Object , Object , UInt32 , IntPtr , UInt32 )
於 FBEA.F819(Object a, Object a, UInt32 a, IntPtr a, UInt32 a)
於 (Object , Object , Object , Int32 , IntPtr , Int32 )
於 Lineage2MEx.Script.ScriptThread.63()
於 Lineage2MEx.Script.ScriptThread.(UInt32 , UInt32 , UInt32 )
於 (Object , UInt32 , UInt32 , UInt32 )
於 (Object , UInt32 , UInt32 , UInt32 )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 FBEA.F819(Object a, Object a, UInt32 a, IntPtr a, UInt32 a)
於 (Object , Object , Object , Int32 , IntPtr , Int32 )
於 Lineage2MEx.Script.ScriptThread.91(UInt32 checkHP, UInt32 checkBlacklist, UInt32 checkEquip)
於 Lineage2MEx.Script.ScriptThread.ఀ()
於 (Object )
於 (Object )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 (Object , Object , Object , UInt32 , IntPtr , UInt32 )
--- 內部例外狀況堆疊追蹤的結尾 ---
於 System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
於 System.Reflection.Emit.DynamicMethod.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
於 F93D.FB7A.FF04.50EB(Object )
於 F93D.FB7A.142F(Object )
於 F93D.18FC(Object )
於 F93D.0C24(Object )
於 F6EF.26DD(Object , Object , UInt32 , IntPtr , UInt32 )
於 FBEA.8904(Object , Object , UInt32 , IntPtr , UInt32 )
於 FBEA.F819(Object a, Object a, UInt32 a, IntPtr a, UInt32 a)
於 (Object , Object , Object , Int32 , IntPtr , Int32 )
於 Lineage2MEx.Script.ScriptThread.12()
於 (Object )
以上~出現這個ERROR的文件 |
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